Thursday, 12 December 2013

Essay


Through the research that I have studied throughout the A2 graphics course I have experimented and responded to different kinds of materials and such as Etching, Water colour, Adobe Photoshop / Illustrator and sketching. The research I have conducted is how posture and colour can be affected to show mood in illustrations. Colour and posture works the best in fantasy games because of the need for the character to show emotion and the characteristics which is so needed. With the question, Concept art gives the view of the whole characters body and the posture and colour can give the designers something to work off and bring to life. The reason for concept art is that if there wasn’t any other artists working in other fields would only have a decryption alone to work on something that has not been visually mapped out for them, so they would then have to work with their own personal styles added that might not work well together. 

Phroilan Gardner Concept Art and IllustrationThe Company that I have researched into is Blizzard Entertainment. The reason I have researched two pieces of artwork by them is because they are one of the biggest companies that have developed multiple kinds of games in the fantasy / roleplaying game genre. The artist Phroilan gardener was a senior artist at the company and has worked on both World of Warcraft and Diablo III concept art. The reason his concept art differentiates from others is because he uses the colours of the foreground and it matches to the background. His lich King Illustration has correlated so well to the history from the game World of Warcraft. There are other works to the Lich King and he has identically recreated the art work in another form of colours and postures. The next artist, (enter name if found) also works for the Blizzard entertainment but he has created concept art that has then been passed on to other foundations of the company to create a trailer for an expansion pack called “World of Warcraft: Mists of pandaria”. (The artist name) has created concept art to show the entire body for designers on the 3d rendering to evaluate the whole body and create a 3D model of it and animate it. If the design did not show the whole body it would be more time consuming and challenging for the 3d modeler to recreate parts of the body that may not be to the liking or level that the orininal concept artist thought it would turn out as.





http://media.blizzard.com/wow/media/artwork/wow-mop/wowx4-artwork-19-large.jpg                                                                                               
http://media.blizzard.com/wow/media/artwork/wow-mop/wowx4-artwork-19-large.jpgConjunction to the blizzard entertainment’s Orc it’s drawn to use Bold and rough lines in order to create the spoiled and damaged armour that gives it an aggressive look. Whereas Phroilan Gardener uses the ridges on the sword and the tarnished armour to give it a battered and deteriorated look giving the viewer the impression that he has thought in many battles to achieve the look on his armour and sword.

With the Orc’s Muscle tone on his skin it’s organic. The shading on the bottom of the shoulder and his forearm gives it tone and a defined shape. The shadows also give him a more 3D look. Whereas with the Lich King Form is created by the rounded metallic armour. Instead of the shadows of his skin giving tone, it’s the reflection of the armour (shoulder plate / gloves / kneecap).

The placement of the images in the image shows that the orc is the focal point of the image and the surrounding of the illustration gives extra effect to the focal point by giving it a setting for the viewer of and it’s arranged to tell the viewer a visual story.

The colour of the setting is monochromatic and blends very well with the lich king . The monochromatic colour actually gives the viewer a understanding that the character belongs there since he is wearing armour that resembles the setting. Whereas in the Orc concept art the colours are not resembled as the dark red and burgundy to give anger and fear into their enemies. Alike to the Lich Kings illustration the monochromatic colour represents his tribe / faction. In both images the colour can show that it can represent a tribe and strike fear into their opponents.

In The blizzard Orc concept art Line has been used to give an exaggeration to the muscle tones and the veins to show how much brute force he has






This is my link to my Personal Study http://app.wisemapping.com/c/maps/166795/edit

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